Utilizing additive manufacturing and gamified virtual simulation in the design of neuroprosthetics to improve pediatric outcomes

Albert Manero, Peter Smith, John Sparkman, Matt Dombrowski, Dominique Courbin, Paul Barclay, Albert Chi

Research output: Contribution to journalArticlepeer-review

1 Scopus citations

Abstract

Additive manufacturing used with custom electromyographic sensors has been demonstrated for neuroprosthetic limb manufacturing and is now translating to the clinical environment. These manufacturing methods have dramatically reduced device weight while increasing the capability for multi-finger dexterity. Using wearable electromyography sensors standalone from the prosthetic limb, a new virtual training method has been designed and tested to improve human-machine interaction. This type of training leverages real-time visual feedback to user inputs, supporting improved timing and magnitudes of muscle contractions. The combination of these technologies may provide a stronger affinity between the pediatric patient group and the device.

Original languageEnglish (US)
Pages (from-to)941-947
Number of pages7
JournalMRS Communications
Volume9
Issue number3
DOIs
StatePublished - Sep 1 2019

ASJC Scopus subject areas

  • Materials Science(all)

Fingerprint Dive into the research topics of 'Utilizing additive manufacturing and gamified virtual simulation in the design of neuroprosthetics to improve pediatric outcomes'. Together they form a unique fingerprint.

Cite this